Progressing Without Progression
A downloadable project
This is a short written piece from 2021 regarding progression systems in video games detailing the difference between giving your player upgrades and the development of motoric intentionality as ways to progress gameplay with Skate 3 being the primary game being used as an example.
Status | Released |
Category | Other |
Author | Ethan Franks |
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ProgressingWithoutProgression.pdf 191 kB
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